PROGRAMMING FUNDAMENTALS (LECTURE#9&10)

Lecture#09&10
  • Data types.
  • Array.
  • Declaring an array.
  • Accessing an array.
  • Processing one-D array.
  • Declaring One-D array.
  • Accessing One-D array.
  • Array index out of bounds.
  • Partial initialization.
  • Restriction of an array.
  • Array as parameter.
  • Base address of an array.
  • C string.
  • String comparison.
  • Reading and writing an array.
  • Input/output of array.
  • Parallel arrays.
  • Two-D arrays.
  • Accesssing array component.
  • Initializing array component.
  • Processing Two-D arrays.
  • Passing Two-D arrays as parameter.



INTRODUCTION TO COMPUTING (Lecture#10)

Lecture#10

  • Communication through the telephone network.
  • Dial up lines.
  • Dedicated lines.
  • ISDN lines.
  • DSL.
  • Communication devices.
  • Dial-up modems.
  • Wireless modems.
  • Routers.
  • Hubs and switches.
  • Home networks.
  • Power line cable network.
  • Ethernet network.
  • Cable network.
  • Phone line network.
  • Communication channel.
  • Physical transmission media.
  • Twisted pair cable.
  • Coaxial cable.
  • Fiber optic cable.
  • Wireless ransmission media.
  • Infra-red.
  • Broadcast radio waves.
  • Cellular radio waves.
  • Micro waves.
  • Communication satellite.

EAP (Slide#03)

Slide#03
  • Present indefinite tense.
  • Its USES.
  • Present continuous tense.
  • Its USES.
  • Present perfect tense.
  • Its USES.
  • Difference between GONE and BEEN.
  • Clues.
  • Present perfect continuous tense.
  • Its USES.
  • Past indefinite tense.
  • Its USES.
  • Difference between past and present perfect tense.
  • Past continuous tense.
  • Its USES.
  • Past perfect tense.
  • Its USES.

INTRODUCTION TO COMPUTER (Lecture#09)

Lecture#09
  • Communication and Network.
  • Communications.
  • Sending device.
  • Communication device.
  • Communication channel.
  • Receiving device.
  • Wireless messaging service.
  • Text messaging.
  • Wireless instant messaging.
  • Wireless internet access points.
  • Global positioning system.
  • Voice mail.
  • Networks.
  • Local area network (LAN)
  • Metropolitan area network.
  • Star network.
  • Bus network.
  • Ring network.
  • Communication network standards.
  • Ethernet.
  • Token ring.
  • TCP/IP.
  • Wifi.
  • Wi-MAX.

PROGRAMMING LAB ASSOGNMENT SOLVED

PROGRAMMING LAB ASSOGNMENT SOLVED
Computer programming (often shortened to programming, sometimes called coding) is a process that leads from an original formulation of a computing problem to executable computer programs. Programming involves activities such as analysis, developing understanding, generating algorithms, verification of requirements of algorithms including their correctness and resources consumption, and implementation (commonly referred to as coding[1][2]) of algorithms in a target programming language. Source code is written in one or more programming languages. The purpose of programming is to find a sequence of instructions that will automate performing a specific task or solving a given problem. The process of programming thus often requires expertise in many different subjects, including knowledge of the application domain, specialized algorithms and formal logic.

Related tasks include testing, debugging, and maintaining the source code, implementation of the build system, and management of derived artifacts such as machine code of computer programs. These might be considered part of the programming process, but often the term software development is used for this larger process with the term programming, implementation, or coding reserved for the actual writing of source code. Software engineering combines engineering techniques with software development practices.

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